
Instead SRAM configurations must be injected into the GDI before playing. Game configuration is stored in SRAM, so can't be changed during runtime. Why cant I access the service menu in-game? The games run as they should, slowdown and all, on the Dreamcast. There is slowdown in XXXX game when playing on Dreamcast, but there's no slowdown on YYYY emulator, what gives? If the game is reported as working properly on the Dreamcast, but doesn't work properly on an emulator, contact the developers of the emulator to ask for support. The release threads focus on porting Atomiswave to real Dreamcast hardware. Game XXXX doesn't run properly on YYYY emulator, what do I do?
#Dreamcast bios demul code
We refer to these games as conversions instead of ports because no source code is being recompiled: the target hardware is the same. Since the games' code is mostly untouched, and the hardware is essentially the same, the games run exactly as they should. No, its a conversion where only a few things are re-implemented. Is it emulation? How are these games running so well?!? Megavolt85, and now also yzb, implements these functions and builds a GDI image compatible with the Dreamcast. VERY ROUGHLY, only certain portions of the game must be retouched in order to allow the Dreamcast to run them natively These systems are the ones that need to be adapted for the games to run on the Dreamcast The notable differences are in the inputs, game loading mechanism (cartridges instead of GD-ROM), and the presence of SRAM to store settings and high scores. You can donate to megavolt85 via paypal to or at the website Īn arcade system from Sammy, the hardware is based almost 1 to 1 on Dreamcast hardware, which allows these conversions to be possible.

Sports Shooting USA - New release, testing!ĭon't forget to thank megavolt85 and yzb for all of their hard work!

Sega Clay Challenge - New release, testing! Samurai Spirits Tenkaichi Kenkakuden / Samurai Showdown VI - Beatable! Neo Geo Battle Coliseum - Fixes released, testing! Knights of Valour The Seven Spirits - Beatable! The King of Fighters Neowave - Fixes released, testing! The King of Fighters XI - Reports of freezing on GDEmu clones Hokuto No Ken / Fist of the North Star - Reports of freezing on all major ODEs Guilty Gear X Version 1.5 - New release, testing! Guilty Gear Isuka - Fixes released, testing! Next to each link you'll find the date of the latest release for each game and its status (based on player comments from all the release thread).ĭirty Pigskin Football - New release, testing!ĭolphin Blue - Bugged, but beatable.

Since its implied that all games will eventually be converted, below is a list of all Atomiswave games (taken from demul) with a link to their original release thread. I am NOT associated with the devs releasing these games, I just wrote the FAQ. I try to keep the FAQ as accurate as possible, but I have no insider info, no deep knowledge of the conversion mechanism, and I have never developed for the Dreamcast.
